Your weekly guide to Virtuality — Newsletter #103 AR Quick Look brings augmented reality to Safari in iOS 12 Instead of relying on user-installed apps, AR Quick Look makes it easy to view AR capable images right from within Safari. (Apple Insider) Virtual reality developers aim to spark tech boom in the Deep South The agricultural town in the Mississippi Delta, in a region that is one of the poorest in the country, is thousands of miles away from California’s Silicon Valley.

But in an old building here that used to be a clothing shop, there’s a virtual reality academy that trains the next generation of game developers. (Fox News) AT&T will support Magic Leap’s augmented reality glasses, once they actually exist The company is making an equity investment in Magic Leap, and it will offer both wireless service and access to its “content platform.” (The Verge) Virtual reality isn’t just for gamers anymore; it will change your health VR can substantially improve health-related behavior by giving individuals tools to engage in healthier behavior and thus radically improve health and wellbeing, by equipping individuals with new and powerful tools to make smart decisions and engage in healthier behavior.

(Forbes) Virtual reality may help save Ancient Egypt’s ‘Sistine Chapel’ A new virtual reality experience may help save an ancient Egyptian tomb built for Queen Nefertari whose paintings are so beautiful that it has been compared to Italy’s Sistine Chapel. (Live Science) Bank of America: Augmented reality could be an $8 billion ‘revenue opportunity’ for Apple More than 1 billion Apple devices are already equipped for augmented reality apps, which makes iOS a logical and “extremely attractive” option for those developers.

(CNBC) How virtual reality is reshaping recruitment With more employers introducing VR, gaming and mobile apps into their hiring processes, graduate job seekers need to be ready for anything. (The Guardian) Forget about VR in the living room; this summer it’s on waterslides and in arcades VR technology hasn’t been a hit with consumers, so companies are taking it everywhere from specially built arenas to airports.

(MIT Technology Review) British VR start-up Immotion Group goes public with £20m market cap The company creates virtual reality machines which are used in gaming arcades, theme parks and shopping centres. They typically charge around £5 for customers to use the virtual reality machines. Read more from…

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