Billed as “the year of virtual reality,” 2017’s Consumer Electronics Show did little to build confidence in the industry. Aisles of exhibitors seemed almost reluctant at times, each displaying products ranging from half-finished to complete vaporware in an effort to capitalize on the crescendo of hype surrounding everything virtual or augmented.

The reality each woke up to was different than the one they’d dreamed up weeks earlier. This year’s event told a different story.

While some manufacturers still attempted to reinvent the wheel, the majority instead turned their attention to some of the segment’s biggest shortcomings. Companies are content to let… This story continues at The Next Web Read more from…

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