I’ve always believed that virtual reality has huge potential as an entertainment platform, and clearly some directors are still with me. Oculus supported five “experiences” that premiered at this year’s Sundance Film Festival, one of which landed a seven-figure deal.  The experiences are innovative and interesting — but they’re suffering from an identity crisis.  SEE ALSO: Someone had a seizure in VR and nobody knew what to do A few months ago I sampled “Coco VR,” a “VR Experience” based on the movie Coco, which was forthcoming at the time.

I ran around an animated Land of the Dead in the form of a skeleton, touring an art museum, seeing a mariachi performance, and trying on skeleton costumes.  And that Read more from mashable.com…

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