The Daily Roundup is our comprehensive coverage of the VR industry wrapped up into one daily email, delivered directly to your inbox.  The Daily Roundup is our comprehensive coverage of the VR industry wrapped up into one daily email, delivered directly to your inbox. VR feels like it’s simultaneously moving fast and slow.

It’s been two years and four months since the leading PC VR headsets, the Oculus Rift and HTC Vive, hit shelves. The leading high-end headset overall, PSVR, has only been around for one year and nine months.

That’s a significant amount of time for individual products, but just a blip in the context of the formation of a brand new ecosystem and medium. Looking forward to the next generation of VR, advancements in specs and experience are not the only improvement; the industry as a whole is becoming more cohesive, which will ultimately benefit everyone involved.

Here’s how. OpenXR is an in-development standard that’s open and royalty free.

It’s being developed by a consortium consisting of effectively every major player in the VR market, including chip makers, headset makers, game engines, publishers, and VR app stores. The standard is being developed under the Khronos Group, the organization behind a number of major graphics standards like OpenGL, WebGL, and Vulkan. Read more from roadtovr.com…

thumbnail courtesy of roadtovr.com