With on-screen hands used for everything from drawing weapons to flipping the siren on a patrol car, L.A. Noire: VR Case Files nails one of the main features I look for in a virtual reality port.

But it also has this hat. L.A.

Noire: VR Case Files takes a selection of cases from the non-VR version of L.A. Noire and translates them into the magical world of virtual reality.

This is no quick-and-dirty port that clumsily adds 360-degrees of view to an existing game, a la Fallout 4 VR. This game opens with main character Cole Phelps sitting at his detective desk.

The Vive controllers (it’s currently a Vive exclusive) are his hands. The player can reach out and pick up his gun, make a call on the phone or scribble on a pad of paper with the pen. Read more from kotaku.com…

thumbnail courtesy of kotaku.com