Oculus is one of the first companies most people think of when they think of VR. The Oculus Rift Consumer Version 1 (CV1), considered a high-end, PC-based VR experience, was released 2016 and has since built around it an impressive library of games and experiences.
It competes directly with HTC Vive and Windows Mixed Reality (WMR), offering a room-scale VR experience with six degrees of freedom (6DoF) in headset and motion controllers. While the Oculus Rift CV2 is still in its prototype stage, in May 2018 Oculus released the Go, a wireless, all-in-one headset akin to Gear VR but not requiring a phone inserted into the head-mounted display.
The Oculus Go uses 3DoF for headset and single motion controller — you can look around and point with the controller, but you can’t move around a physical space — so while it is a limited experience, it’s relatively affordable and certainly a lot of fun. Oculus has been working on another head-mounted display (HMD) this whole time, known as “Santa Cruz.”
It promises to bridge the gap between Rift and Go, and we’ve collected everything you need to know about it right here. At Facebook’s F8 May 2018 conference, Facebook CTO Mike Schroepfer revealed that Oculus Santa Cruz is “now in the hands of early third-party developers” and that there would be some exciting updates to share “later this year.”
Later this year likely means in October at the annual Oculus Connect conference, where we’ve seen glimpses of Santa Cruz in the past. For those curious, Schroepfer talks about Santa Cruz at about the 27-minute mark in the above video. Read more from windowscentral.com…
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