Bethesda Softworks has experimented aggressively with virtual reality over the past years, releasing VR spins on Fallout 4, Skyrim and id Software’s Doom. Two more virtual reality projects are in the works based on Arkane’s Prey and MachineGames’ Wolfenstein series, both of which offer very different experiences.

Arkane’s Prey: Typhon Hunter add-on is the more interesting of the two VR projects. It’s an escape room experience in which players are dropped into Prey protagonist Morgan’s office and must hunt for clues and study objects scattered about the environment to solve a multi-stage puzzle.

I was dropped into the virtual office without much in the way of a primer, and had to study whiteboard drawings, documents and instruction panels on fabrication machines in order to make headway. I had little direction other than to escape the room, which was part of the appeal.

It was slow going, but it accurately replicated the experience of a real-life escape room as I warped around the environment trying to piece together Arkane’s puzzle. Ricard Bare, lead designer at Arkane, said Prey: Typhon Hunter will ship with three escape rooms that can be played in VR, each of which will take between 30 and 60 minutes to complete, he said.

There’s no randomness to each room, nor will players have to worry about mimics attacking them as they unravel the mystery. It’s pure puzzle-solving. Read more from…

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